Artwork
Here I have examples of my still artwork. Some are small sketches in my notebook, while others are large portraits that took multiple days to complete. The work ranges from life-drawings and portraits to 3d rendered images.
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Here I made a drawing of a friend using the reductive technique with vine charcoal. I enlarged his mouth and removed facial hair in order to give him a more foreboding and creepy look.
First sketch up of the main character in my senior capstone animation. I ended up basing the character off of the one on the right.
Here I used the reductive technique again to put emphasis on muscle definition while observing a model posing in the nude for me.
As you can tell I prefer the reductive technique and the ghost like appearance you can bring to the body with this technique. Here is a close up of a male model that posed for a brief 4 minutes. The drawing was completed within that time.
In this drawing a young woman is laid down in front of an inflatable monkey. This is a still life drawing created over 3 days using graphite pencils and two 18 x 24 sheets of paper glued together. The drawing of the monkey was essentially composited in by myself.
Here I drew a male model who posed for a two day pose. I used a reductive technique with vine charcoal here on 2 large sheets of paper.
Here is a painting of the bones in the hand labelled and contoured to provide insight and depth.
Here I textured, lit, and rendered a 3D model of a train tunnel that was provided to me. Each object is properly UVed, and has a bump, normal, and spec map associated with it.
Here I textured a character model that was provided to me. The character is fully UVed and has a bump, normal, and spec map associated with it.